Last Stand: Zombie Defense
Build the maze as you defend it: every tower changes the horde route across four maps, while ten enemy types, deep upgrade trees, commander abilities and persistent local progress keep each run tactical.

Last Stand: Zombie Defense
Build the maze as you defend it: every tower changes the horde route across four maps, while ten enemy types, deep upgrade trees, commander abilities and persistent local progress keep each run tactical.
Last Stand: Zombie Defense
Build the maze as you defend it: every tower changes the horde route across four maps, while ten enemy types, deep upgrade trees, commander abilities and persistent local progress keep each run tactical.
How to play
Click / drag / wheel: Build mazes, inspect towers, aim abilities and zoom · Arrows / Enter / Escape / Space / S: Move the board cursor, build, cancel, pause and change speed · Tap / drag / pinch: Build, pan and zoom on phones and tablets · Right stick + A / R2 / B / Start: Move the virtual pointer, build, drag and pause
Features
- Instant play in a modern web browser
- Responsive layout for desktop, tablet, and mobile
- Save, share, fullscreen, and recently-played interactions
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