PLAYGAME SPOTLIGHT
Dust Corridor
Battle tactical AI with responsive gunplay, grenades, advanced WebGL2 lighting and spatial audio, fully offline after loading.
Rating 9.4EngineH5PlatformLocal

PLAYGAME SELECT Local
Dust Corridor
Battle tactical AI with responsive gunplay, grenades, advanced WebGL2 lighting and spatial audio, fully offline after loading.
Dust CorridorHTML5
ABOUT THE GAME
Dust Corridor
Battle tactical AI with responsive gunplay, grenades, advanced WebGL2 lighting and spatial audio, fully offline after loading.
How to play
WASD / Shift / C / Space / Q / E: Move, sprint, slide, jump and peek · Left / right click: Fire or throw, and aim down sights · B / R / V / F / Tab / Esc: Grenade, reload, fire mode, inspect, scores and pause · Sticks + triggers + face buttons: Move, look, aim, fire, jump, slide and use equipment
Features
- Instant play in a modern web browser
- Responsive layout for desktop, tablet, and mobile
- Save, share, fullscreen, and recently-played interactions
More games like this
View more ›
Top gamesFight through complete bullet-hell campaigns with multiple characters, four difficulties, spell practice, replays and unlockable extra content.Taisei ProjectShooting • H5 • 9.6
Top gamesFight through independent procedurally generated missions with seventeen sprite textures, destructible terrain, spreading fire, explosions, weather, parallax worlds, particle effects and native gamepad support.Space HuggersShooting • H5 • 9.6
Top gamesAim bouncing weapons through ten independent action stages, dash through danger, buy persistent upgrades, battle varied enemies and unlock a dedicated speed-run mode after victory.Bounce BackAction • H5 • 9.5
Top gamesFly 22 levels, deploy five kinds of ground units, capture territory, fight CPU forces, and create missions in the level editor.Armor Alley RemasteredStrategy • H5 • 9.4
Top gamesChoose one of five pilots, cross four stages, survive sixteen enemy types and defeat five multi-phase bosses with original art, music, replays and native gamepad support.The Negative-Space WardShooting • H5 • 9.4